Our Story: the audiobook you steer.
One shared world. Summon a hero into it and steer it alone, with your Twitch chat, or with a crowd. Every minute a move is called, the dice decide what happens, and the narrator reads it aloud. Beat the boss at the frontier and you write the next world.
Vote, roll, and author the next beat together.
Our Story is tabletop storytelling played through one shared hero. Every turn, the crowd proposes the hero's next verb and votes on it. The engine rolls the dice and decides what happens when the hero tries it.
Sign up for free and start voting with a crowd on a hero's next move.
Vote with a verb, plus a target and extra detail if you want to say how. Every minute, the votes combine into one command.
Dice roll, skills trigger, and the narrator stitches a new beat that everyone experiences together.
What makes Our Story different.
Every system below is built on the same idea: the crowd is the player, the narrator is the voice, the game engine is the rulebook.
MMO², and the win is authorship
A boss-rush sandbox MMO in one shared universe, every hero steered by a different crowd. Each world has one boss standing at the way out, and killing it opens the road on. Beat the boss at the frontier, where nothing lies beyond, and the hero who lands the killing blow earns the right to shape what comes next: the crowd describes that world, the game builds it, and its boss becomes the wall everyone else has to climb.
Growth is articulated, not clicked
There is no "+1" button. To raise a skill, the community meditates on what it means. To raise a stat, they compose a mantra in this hero's voice. To bring a fallen hero back, they speak their resolve. In every case, the same rule: the crowd articulates, the judge reads it, and only sincere reflection moves the number. Cheap input fails.
8,000+ verbs, and magic is built from them
No spellbook. The dictionary is the spellbook. Atomize the goblin, acidify the door, avalanche the whole room, and the dice rule on whether it works.
Anything can be crafted
No recipe list. What gates the result is the community's skill execution: how well they coordinate the skills, materials, and intent the work requires. A masterwork blade and a bent nail come from the same system. The difference is the crowd that made them.
Hands free, eyes off, audiobook-style story
Turn the voice on to hear the narrator read each story beat as you steer the hero.
Soft checks meet hard mechanics
Dice still roll. Stats still matter. Inventory is still inventory. All of that is the engine, and none of it can be talked out of anything. What the engine cannot answer, whether your words were a skill or just words, goes to the judge. Hard mechanics underneath, human judgement on top.
Meet the free-to-play heroes players steer together.
Every hero is a communal avatar. Explore their latest locations, worlds, and the stories players are weaving.
Meet Sashi, a 21-year-old powerhouse who embodies the spirit of perseverance. As captain of her Division I women's hockey team out of Minnesota, she isn't just known for her skills on the ice but for her unwavering dedication off it as well. Everyone in her tight-knit community knows her name; she’s the girl next door who shoveled driveways in winter and led the youth hockey clinic on weekends. She’s not a prodigy but a true 'grinder' who outworks anyone she faces, relentlessly closing the distance to pucks and nets alike with every ounce of her determination. However, tragedy struck during a nail-biting road trip to nationals in late March. A harrowing accident on a bridge, slick with black ice, turned a moment of excitement into a nightmare. Sashi recalls the fall as if time stretched endlessly before her, struggling against freezing waters and trying to save her teammates as chaos surrounded her. She emerged in a new world, with a warped perception of distance and timing, a result of adrenaline's time-dilation effect. Believing she was the only survivor, she now grapples with her reality as she discovers her abilities, navigating a path toward hope amid the shadows of her past. What happened to her team remains a mystery, setting the stage for her journey of discovery and awakening.
Location: Valteria (0, 0)
Born in the shadows of a nameless city, Lowto emerged from the gutters where squalor cloaked his childhood. He embraced the belief that every individual, even those within the deepest poverty, deserved the simple joy of cleanliness. With a blend of ash and rendered fat, he handcrafted soap that transformed the very air of the slums, earning him the title of the Soap Baron. His kindness and dedication to his craft attracted both dockworkers and duchesses alike, uniting them in their appreciation for his fragrant creations. Yet, during the zenith of his success, fate played a cruel trick. A moment of misfortune saw him slipping on his own creation, leading him to awaken in a strange, new world. Now, stripped of his fortune, brand, and devoted clientele, Lowto stands tall with two scarred hands that remember the art of soap-making. The only certainty he carries is the firm belief that empathy can win hearts and that every corner of the universe can find renewal, no matter how soiled it may seem.
Location: Valteria (0, 0)
Funding is invite-only right now. If you would like early access, write to sam@itsmystory.ai.
Communities raising a pool
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Resources that keep the story coherent.
Whether you're new to the story or a seasoned player, these references keep everyone grounded in the same ruleset.
Learn how a group steers one hero, and what makes a command worth voting for.
See the actions the hero can take.
Votes choose the hero’s action. Stats help determine whether it succeeds, and the narrator tells the result.